How to play
Mecha 2D is a private-room hide-and-seek game for 2–10 friends. Every player occupies a tiny 6×6-pixel block on a large image.
Set up a match
- One player creates a room and shares the four-character code.
- Friends enter the code to join. The host chooses a curated map.
- The host starts once at least two players are connected.
Paint phase
Roles are assigned at random. Hiders have 60 seconds to move and paint their block or copy the pixels beneath them. Seekers wait behind a blackout.
Hunt phase
Seekers move across the map hunting for the tell: every hider block carries a static raised 3D edge. On a plain background that bezel stands out, so hiders must paint so it blends into the texture. A shotgun blast catches any hider in its spread, and the server decides every hit. Seekers move slightly faster than hiders, so patient hiding beats running.
Desktop controls
- Arrow keys: hold to move (release to stop).
- Shift: sprint while moving.
- C: copy the pixels beneath your hider.
- Hiders: click your block or use the pixel editor to paint.
- Seekers: aim with the mouse and click to fire.
- Mouse wheel and view buttons: zoom or fit the map. Quick Play's small map stops at 4×.
Mobile controls
- Touch and hold the map to move toward your finger; keep holding to sprint.
- Hiders: tap Paint to zoom in and paint your block, then UNFREEZE to move again.
- Seekers: the shotgun faces your movement direction, including diagonals. Tap Fire! to blast.
- Use the view buttons to zoom or fit the map. Quick Play's small map stops at 4×.
- Tap Leave to quit to the menu, or Back to lobby after a match.
- Works in portrait or landscape.
If your connection drops, keep the tab open: the game automatically attempts to reclaim your seat.