How to play
Mecha 2D is a private-room hide-and-seek game for 2–10 friends. Every player occupies a tiny 6×6-pixel block on a large image.
Set up a match
- One player creates a room and shares the four-character code.
- Friends enter the code to join. The host chooses a curated map.
- The host starts once at least two players are connected.
Paint phase
Roles are assigned at random. Hiders have 60 seconds to move and paint their block. Press C to copy the pixels beneath you, or edit individual squares. Seekers wait behind a blackout.
Hunt phase
Seekers move across the map hunting for the tell: every hider block carries a static raised 3D edge. On a plain background that bezel stands out, so hiders must paint so it blends into the texture. Seekers aim with the mouse and click to fire a shotgun blast of red pellets — any hider caught in the spread is out. The server decides every hit. Seekers move slightly faster than hiders, so patient hiding beats running.
Controls
- Arrow keys: hold to move (release to stop).
- Shift: sprint while moving.
- C: camouflage your hider.
- Mouse: aim your shotgun; click to fire (short cooldown between blasts).
- Mouse wheel and view buttons: zoom or fit the map.
On mobile
- Touch and hold the map to move toward your finger; keep holding to sprint.
- Hiders: tap Paint to zoom in and paint your block, then Done to move again.
- Seekers: aim by holding toward a target and tap Fire to blast.
- Tap Leave to quit to the menu any time, or Back to lobby after a match.
- Works in portrait or landscape.
If your connection drops, keep the tab open: the game automatically attempts to reclaim your seat.